After a week of progress with designing a new, custom skeleton for an articulated figure, I realised that to get where I wanted to be by the end of the week, I needed to stop working with 3D software and start working with my hands. For that, I had to try sculpting polymer clay hair.
Studio Notes 07/03/20 – Learning To Use Chroma Key
Why bother learning to use chroma key techniques and filming with a green screen when I’ve already started building model furniture and a set, I hear you say?
Choice, flexibility, and fun! Well, it’s been a bit of fun, and a whole lot of frustration, if I’m being honest.
Studio Notes 29/02/20 – Starting A Podcast
After about a year of deliberating, I started a podcast. Well, I technically started it a few weeks ago with a trailer, but this week I uploaded my first episode.
It’s terrifying.
Studio Notes 22/02/20 – Making Low Reliefs From Lithophanes
Making low reliefs from lithophanes isn’t exactly as straightforward as it sounds, as you technically have to combine two lithophanes, one made from a positive image and one made from a negative image.
Studio Notes 15/02/20 – Designing Coins
The coin project has been rumbling on for a year, but this week it turned a corner. I found myself looking at my first real coin-sized prototypes: incredibly detailed and almost identical to a 50p, but entirely designed by me.